﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace PowerLife
{
    class Node
    {
        //determines node property (dirt, sky, etc). 
        private int nodeType;


        public Node(int nodeType)
        {
            this.nodeType = nodeType;
        }

        public int GetNodeType()
        {
            return nodeType;
        }
    }
}
